
So much for character scaling so that a low-level would have a chance against level capped / geared players. Though Zyrkun does make a valid point about 120s camping low-level alts. Otherwise why limit it at all outside of rested areas if you are going to allow players to "escape" by running to any rested area rather than just Org. I would think the opposite would be better, allowing you to turn on Warmode in rested areas and only disable it in your faction city.


It’s honestly kind of a backwards thinking feature in my opinion, if I were to do that it would be the opposite where you could turn it on wherever you want, but if you turned it on you were locked in it for good until you got back to Org or Stormwind Comment by Windreaver on T15:40:24-06:00

How is that good? If they can't HS how are they gonna be able to turn it off, this changes nothing unless you're a LW with a ton of those tents, but then again they won't have time to put that up Comment by Jerry235 on T15:39:30-06:00 It's a good change because right now(from what I see a lot of whining about) max levels players are camping low levels, so they can't even hearth to get away.
